It's not clear why these specific files are leftover, as opposed to any other files being leftover. The aforementioned files being present adds credibility to suggest that Grand Theft Auto IV was literally developed directly from Grand Theft Auto: San Andreas. These consist of various vehicle textures, such as license plates, lights, steering wheels, tires and police livery. wtd files.įound at the pc\textures directory, in the vehicle.wtd file, are 19 leftover texture files from Grand Theft Auto: San Andreas. A different radar design and debug text can be seen in the top and bottom left corners.įour unused placeholder images can be found in the phone's. Interestingly, this is an in-game screenshot from early development. Its file name is radar_boattour, suggesting that a boat tour service was once available in the game.Īn environment reflection texture not used by any model inside the laundromats. There are plenty of unused textures hidden in the game's files.Ī whiskey bottle's label placeholder texture which can be found inside shitkitch.wdr.Īn unused map icon representing a boat.